Click to Copy
arcadewars.net


Factions Release (Season 2)

Discussion in 'Announcements' started by Advice, Jun 14, 2020.

  1. Advice

    Advice Manager
    Manager

    Messages:
    571
    Ratings:
    +42
    [​IMG]
    The first map didn't go perfectly, however since then we've taken in a lot of community feedback and changed our economy, fixed bugs, added new content and much more!

    Server Information
    Factions Mario Release 2pm EST, June 26th

    20 Man Factions
    40 Alts Factions
    4 Second Cannons
    20 Chunk Buffers
    Sugarcane Economy
    $550 FTOP Prize - $550 Buycraft
    Custom Enchants - No Debuffs

    PayOut Info
    There is a total prize of $550.

    There will be 2 payouts in total. These will be paid shortly after being announced in discord each week. The map will last 21 days with a 5 day grace period followed by a period of two weeks of TNT.

    Screenshots will be taken at 5pm EST and will be paid out at the end of the map. Factions will be unable to place FTOP value 2 days before payouts. Payouts will be on the 4th and the 11th.

    Total Payout
    First Place - $300 Buycraft
    Second Place - $175 Buycraft
    Third Place - $75 Buycraft

    General Information
    Faction Max Power : 3000
    Max Buffer Size : 20 Chunks
    Power Per Player : 300 Power
    Cannon Speeds : 4 Seconds Per Shot
    Allies and Truces : 0 Ally, 0 Truces
    Max Players Per Faction : 20 Players
    Max Alts Per Faction : 40 Alts

    Cannoning Performance
    Since the last maps on Arcade Factions we have made several changes to the spigot as well as several other plugins improving overall cannon performance as well as allowing a larger variety of cannons to work not.

    Whats new?
    Void Chests

    Void chests will be able to store and automatically sell an infinite of mob drops straight to your faction balance or your own balance! It will also log whenever a user changes any settings such as changing the collection items or the balance the void chests go to.

    Factions Bundle
    Last season there were issues with /f inspect and core protect not showing the spawner and instead just showing (Mob_Spawner). This has now been fixed! This means players and staff will now be able to track the movement of spawners within a base better!

    Transfered spawner access to /f perms
    Spawner access is now a permission per group rather than per player and functions correctly.

    Added /f shield to /f
    Its now in the /f gui making it easier for people to see and navigate to

    Remade /f
    /f is now easier to navigate and lists most of the features on the server regarding factions

    Spawner Gkit Buff
    Now gives 5 spawners every 2 days as opposed to 3 spawners ever 3 days

    2x Sell Wands
    Sell wands that sell for double the standard price

    2x Harvester Hoes
    Harvester hoes that sell for double the standard price

    Fixed Spawner taxes
    Spawner taxes now apply for stacked spawners

    F Shield
    Bugs from last season have been fixed

    Koth
    Koth has been fixed and will now always trigger​
     
    #1 Advice, Jun 14, 2020
    Last edited: Jun 22, 2020
  2. gabrieljojo

    Mod

    Messages:
    309
    Ratings:
    +81
  3. LukeBen

    LukeBen Champion

    Messages:
    729
    Ratings:
    +250
    Faction:
    Factions is stupid
  4. xAdmins

    xAdmins Novice Gamer

    Messages:
    22
    Ratings:
    +5
    Looking forward to this
     
  5. sk2er

    sk2er Helper
    Helper

    Messages:
    332
    Ratings:
    +131
    Faction:
    Purge